

The storyline is utterly secondary to the gameplay, but what follows is a series of quests that have you travelling continuously deeper into the mine to find the source of the monsters clogging up the place. The villagers dig for Ember, a type of ore that can be used to enchant objects and also lusted after by the magically-inclined, but naturally the Ember has a dark side. The town of Torchlight itself is essentially a standard RPG village-cum-mining town built directly above a monster infested mine. Even beyond class-specific abilities, any of the characters can use scrolls to learn spells regardless of their individual talents. The Destroyer, for instance, has the option to unlock magical abilities. There’s the melee Destroyer, a Lou Ferrigno-sized warrior a ranged Vanquisher whose strategy largely involves laying down traps – a slightly more tactical approach to combat than your melee pal and a magic focused Alchemist who can summon imps and golems.Īlthough you have these three very specific character types there’s some overlap between them.

#TORCHLIGHT GAME NAME PC#
And impressively it’s done this without losing anything in translation – a surprise for the fans who thought it could never exist without a mouse.Īs in PC version you choose from one of three characters. Now little Torchlight is all grown up and making the move from PC exclusive to XBLA game. For anyone who spent the noughties waiting for Diablo 3 to turn up on shelves – for anyone who’s still waiting for a bloody release date – Runic Games’ title was a stopgap, one of a few in the last decade. Torchlight, originally released for PC in 2009, was a successful addition to a genre of Diablolikes.
